New Zombies Easter Egg Steps
Call of Duty'southward Flavor 4 Reloaded update for Black Ops Cold War'south Zombies adds the new circular-based map Mauer der Toten, and yous can complete a primary storyline quest to continue post-obit Cold War's ongoing Night Aether narrative. Hither's our full guide to completing the Mauer der Toten main Easter egg quest.
Similar most chief quests in Zombies, Mauer der Toten will require you lot to power up the map, and open up virtually of the doors before actually getting started with actual storyline quest steps.
Stride i: Plow On Power and PAP
Your outset priority when spawning into the map is getting the ability on. Y'all'll need power for accessing new areas of Mauer der Toten and using perk machines. Afterwards y'all'll be able to attain the Pack-A-Dial. Here's our total guide for turning on the ability and activating Mauer der Toten's Pack-A-Dial.
Step 2: Activate Klaus
You lot'll also need the help of Mauer der Toten's robot marry named Klaus. Klaus can defend areas to protect you or access areas yous can't on your own, but start you'll need to activate him. Here's how y'all activate Klaus.
Step 3: Obtain A Wonder Weapon
Side by side you'll need to become your hands on Mauer der Toten's CRBR-S Wonder Weapon. This new Wonder Weapon starts off as an energy-based pistol with an orbiting repeater, but it also has three additional variant upgrades. Here'south how you obtain and upgrade the CRBR-S Wonder Weapon.
Stride 4: Upgrade Klaus
To upgrade Klaus, you need to collect three parts: the Microwave Dish and ii Cosmetic Disks.
For the Microwave Dish you'll need to search the debris piles that tin can be institute in the kill zones on both sides of the Pack-A-Punch machine. There are several debris piles, and then just continue searching them until one spawns the Microwave Dish.
The two Cosmetic Disks you need are located in special boxes effectually the map. Use your blacklight on each to see a small-scale Klaus Icon. Order Klaus near the box to brand him smash information technology open. There are six box locations, but only two boxes in your match will have the Klaus icon that appears under the blacklight.
Here are the possible locations:
- Hotel Lounge: On the inner corner of the room
- 5th Flooring Apartments: Between the door and bookshelf
- Blasted Suite: Near the workbench
- West Berlin Street: Nether the Buffet sign
- Maintenance Tunnel: Outside the tunnel that leads to the Safe House
- Ghost Station: On the smaller railroad train loading platform contrary Mule Boot
Take the nerveless items to the Garment Manufacturing plant and interact with the Upgrade Station. Klaus will so need to get some zombie kills here. Once Klaus scores enough kills, the Upgrade Station'southward display will plough from red to dark-green. Now you tin can utilize the remote to straight Klaus into the Upgrade Station. You'll need to defend it for about a minute. To fully upgrade Klaus, you need to utilize each item, and then complete the defend pace each time. So, yous'll practice this 3 times to finish the consummate upgrade. In one case successful, Klaus will hop out of the auto with a new punk rock look.
Pace 5: Build The Headgear
This is an additional upgrade required for Klaus. You need to collect three items: Antenna, Transistor, and Electronic Boards.
Antenna: Located on the Apartment Rooftop spawn surface area. Shoot the antenna tower on the rooftop with the Wonder Weapon to knock information technology downward. This will drop an antenna part you'll demand to pick up.
Transistor: In the Electronics Store yous'll find boombox radios. Shoot them with whatsoever Wonder Weapon and eventually the part volition drib.
Electronic Boards: At the Ghost Station platform you'll find a ticket booth window. There's a small-scale box top left of the window. Shoot this box with any Wonder Weapon to recollect the part.
In one case y'all accept the parts, return to the Safety Business firm and interact with Klaus in his chair to install them. Y'all've now upgraded Klaus with the Hacking Helm.
You can do the 2 Klaus upgrade steps in either order or accept teammates working on both at the same time. All the same, I recommend doing the Upgrade Station stride as before long every bit possible, as it gets dicey to defend the Garment Factory in later rounds.
Pace 6: Access The Secret Lab and Charge The Canisters
To unlock Mauer der Toten'south Secret Lab, yous need Klaus and an upgraded Wonder Weapon.
First, you'll need to kill zombies until you lot get one to drib the Blazer mod for the CRBR-S Wonder Weapon. Once your CRBR-S has the Blazer mod equipped, lead Klaus to Sewer Access and straight him up the small-scale set up of stairs that lead to a section of bare brick wall. Directly Klaus to the wall and he'll punch right through the brick to reveal a secret metal door.
Shoot the hush-hush door with the Blazer modded Wonder Weapon until the door melts away.
Once inside the Underground Lab, you lot'll run into two devices locked under red energy shields. Clear any zombies or Tormentors that spawn. You lot basically need to survive in this room until the red free energy shields disappear. Once downwardly, you'll be able to collaborate with a canister pedestal. Take all three canisters that ascent from the canister device pedestal.
These canisters fit in the 3 bulky, green harvester boxes found randomly around the map. Find and identify all your canisters in the harvester boxes. These are pretty easy to see, then you shouldn't have much trouble locating them in your match.
In that location are multiple spawn locations for these:
- Sewer Access: Confronting the wall nigh where the fuse Storm spawns
- West Berlin Street: Against a shed, near the junk ramp you cross over to access PAP
- Ghost Station: About the train loading platform
- Aisle: Next to a dumpster
- Korber Rooftop: Adjacent to the water tower
- Destroyed Penthouse: In a room sitting between the windows
- East Berlin Streets: In the entrance between the Bar and the Electronics Store.
Now head dorsum to the Hugger-mugger Lab. The other device in the Undercover Lab that was previously covered past a red shield is a piece of equipment that provides you with Tempest lures. You need to shoot the device with your Wonder Weapon, and it volition activate and spawn a lure. You can only behave 1 of these lures at a time, and you lot'll need multiple lures to consummate this step, so make sure anybody in your party picks up a lure besides.
Throw a lure down by i of your harvester boxes, and it will cause Tempests to spawn. Kill the Tempests near the harvester box to fill up the canister.
The canister volition turn brilliant imperial once total, and so you lot tin can grab the filled canister and navigate back to the Hole-and-corner Lab, where you lot'll place it back on its original pedestal. You'll want to repeat this process for all 3 canisters. If everyone in your party has used their lure and you need more, you might need to go along to the next round to get more than lures to spawn at the machine.
Step 7: Cease The Railroad train, Get A Nuke
One time all the canisters are charged, you'll be prompted to go a nuke.
Become to the Switch Control Room. You'll find the controls in the room will now requite you the choice to interact with them. This new prompt allows you to pull a lever to switch the train tracks. Pull the lever and switch the tracks.
Next, summon Klaus and go to the Ghost Station. Direct Klaus on the train tracks furthest abroad from the Mule Kick perk machine. A train will make it and Klaus will terminate it on the tracks. Y'all can now hop aboard the railroad train to collect two items:
- Keycard: Recollect this from a dead body in 1 of the seats
- Warhead: In a crate at the middle of the train motorcar
If you fail this pace or Klaus deactivates before you lot've stopped the railroad train, you'll have to become to the next round to try again. Y'all'll also demand to hit the button to switch the tracks over again.
Step 8: Actuate The Disruptor Satellite
It's important to annotation here that this step will eventually prompt a 5 infinitesimal timer, and your match volition end if you fail to consummate this within that time frame. Then, I'd recommend reading this all the way through to take a skilful understanding earlier attempting this step.
First, take the warhead back to the Secret Lab. You'll interact with the canister pedestal that has your three glowing imperial canisters, and it will allow yous add together the nuke detail to the pedestal.
So take the keycard to the Safe Room. Hither you can apply the calculator on the table in the center of the room. Select "Browse Files" and continue to do this until you get a prompt that says: "Activate The Disruptor Satellite."
Go to the military tent found at West Berlin Streets. Use the reckoner within the tent. This will spawn aristocracy enemies including an HVT Megaton. Impale them, preferably saving your Megaton for last. As e'er, the Megaton will split into two halves. Impale both halves and they will each drop a piece of Uranium Rock. Killing them as well starts your 5 minute countdown. Collect one of the Uranium Rock items that the Megaton drops, and rush it to the crafting bench that's located inside the tent where you lot first activated the estimator. Use the crafting bench to craft the Uranium Device.
If you lot're playing in co-op, take a teammate grab the other slice of Uranium Stone, and blitz information technology to the same crafting demote to make the second Uranium Device. If you're playing solo, you lot'll have to rush each piece separately, so familiarize yourself with the map layout earlier attempting this step.
It's important to note that you lot'll have a small amount of impairment while property the Uranium Device. Driblet it if you need to recover your health, but don't take much of a break considering you're all the same existence timed. I used Healing Aureola equally my Field Upgrade, and so I never had to drop the Uranium. I simply activated Healing Aura when my health got low.
Rush ane of the Uranium Devices upward to the spawn roof (Apartment Rooftop) and interact with the zipline that attaches to the Korber building. Then rush the other Uranium Device to the Korber rooftop and interact with the zipline headed to the Apartment Rooftop.
Basically, this volition cause the two Uranium Devices to collide with each other on the zipline, and the collision volition drib a new Apple-pie Rock particular onto the street below. This ends your timed objective.
Step ix: Cleansed Uranium
Go down to the Due east Berlin Streets and collect the Cleansed Stone detail. Return to the Clandestine Lab and interact with the canister pedestal to add together the uranium.
You now need to repeat the steps from Step 8 to get a 2d Cleansed Stone.
First, finish the round to kickoff a new round. And so repeat the aforementioned steps from Footstep 8, but this time you'll be using the tent found at East Berlin Streets. Interact with the figurer, kill the Megaton that spawns, and arts and crafts the uranium items into Uranium Devices at the tent's craft bench, and take each piece to the opposite ends of the rooftop zipline to collide them.
Then catch the 2nd Cleansed Stone item from the street below. However, this is where yous want to terminate. I recommend taking the Cleansed Stone dorsum to the Undercover Lab, merely drop it well-nigh the pedestal to avoid taking any more harm, and and then accept some fourth dimension to set up for the dominate fight. If you put the 2nd Apple-pie Rock into the pedestal straightaway, the boss fight volition showtime without whatever hesitation.
Go all your perks, and fully upgrade your guns. Wonder Weapons and Death Automobile killstreaks are recommended for this dominate fight.
Step 10: Dominate Fight
Muer der Toten's large boss fight is Valentina. She volition spawn in the Cloak-and-dagger Lab once you add that second Cleansed Rock to the pedestal, and she'll bring a horde of zombies with her. She has a blue shield bar and a carmine health bar. Take out her shield to offset dealing damage to her. You lot need fully upgraded weapons and Wonder Wonder weapons, otherwise she'll just keep replenishing her shield if you lot don't impairment her fast enough.
Afterward dealing a flake of damage to her, she'll teleport out of the Clandestine Lab. You can employ this cursory break to restock your ammo, purchase more armor, perks, whatever. You don't have long though. If you don't show upwardly to the adjacent role of the fight on your own, she'll just teleport you and any teammates to her new location. This fight will teleport from Apartment Rooftop, to West Berlin Streets, so East Berlin Streets, and finally Valentina volition render to the Secret Lab for the final circular.
This isn't a timed dominate fight like the ones in Outbreak, then have your fourth dimension and brand use of the ammo crates nearby. This is a tedious fight.
It's also important to empathise her different attacks. She can shoot burn down at you, which obviously can practice a fair scrap of impairment. When she spawns flying zombies effectually her, have them out rapidly, otherwise she'll start siphoning health from them. And finally, she can assail with a move that creates a hazy and shaky outcome on your screen. You want to take cover fast to avert an insta-death.
Once yous accept her downward in the Cloak-and-dagger Lab, you'll need to collaborate with her body. At that place'south a cursory cutscene, and then you'll be dorsum in the game for another role of the story with Klaus, and then a final main cutscene will play. Storyline quest complete.
If yous're looking for more to do on Mauer der Toten, there'south also a really fun Disco Bunny Easter egg to try.
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New Zombies Easter Egg Steps,
Source: https://www.gamespot.com/articles/how-to-complete-mauer-der-toten-main-easter-egg-in-cod-black-ops-cold-wars-zombies/1100-6494140/
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